The post Redefining Celebrity And Entrepreneurship For The Digital Age appeared on BitcoinEthereumNews.com. As the traditional entertainment industry contracts, a new generation of players, content creators and developers are pushing gaming into the spotlight—and brands and investors are eager to run up the score. By Matt Craig, Ethan Davison and Robert Davis For content creators like Emily Schunk, better known online as “Emiru,” the perks of ever-rising online celebrity are always tempered by the all-too-present threat of unwanted attention. With nearly 2 million followers on Twitch—and some 5 million across other platforms—the 27-year-old livestreamer is watched for hours each day as she plays video games, chats and dresses up in cosplay, developing the kind of passionate fan base that pays for subscriptions, buys her merch and listens to her podcast. And brands pay good money to tap into her audience—she earned $1.5 million over the past 12 months, according to Forbes estimates. But that fandom showed its dark side at San Diego TwitchCon in October, when a large man barged to the front of her meet-and-greet line and attempted to kiss her before being pushed away by a bodyguard. Sebastian Nevols for Forbes Speaking to Forbes in September, before the incident, Emiru said that invasions of privacy are just another part of internet fame. “In the past, when talking about stalkers or people fixating on celebrities, it would be people like Britney Spears or Miley Cyrus that are so out of reach in a lot of ways,” she said. “But a lot of people feel like they have direct access to streamers. So especially in the case of people who might be mentally ill or maybe don’t really like women, it can be scary. You just have to do your best to take care of yourself and take care of your friends.” Emiru is one of many fearless women who lead Forbes’ 30… The post Redefining Celebrity And Entrepreneurship For The Digital Age appeared on BitcoinEthereumNews.com. As the traditional entertainment industry contracts, a new generation of players, content creators and developers are pushing gaming into the spotlight—and brands and investors are eager to run up the score. By Matt Craig, Ethan Davison and Robert Davis For content creators like Emily Schunk, better known online as “Emiru,” the perks of ever-rising online celebrity are always tempered by the all-too-present threat of unwanted attention. With nearly 2 million followers on Twitch—and some 5 million across other platforms—the 27-year-old livestreamer is watched for hours each day as she plays video games, chats and dresses up in cosplay, developing the kind of passionate fan base that pays for subscriptions, buys her merch and listens to her podcast. And brands pay good money to tap into her audience—she earned $1.5 million over the past 12 months, according to Forbes estimates. But that fandom showed its dark side at San Diego TwitchCon in October, when a large man barged to the front of her meet-and-greet line and attempted to kiss her before being pushed away by a bodyguard. Sebastian Nevols for Forbes Speaking to Forbes in September, before the incident, Emiru said that invasions of privacy are just another part of internet fame. “In the past, when talking about stalkers or people fixating on celebrities, it would be people like Britney Spears or Miley Cyrus that are so out of reach in a lot of ways,” she said. “But a lot of people feel like they have direct access to streamers. So especially in the case of people who might be mentally ill or maybe don’t really like women, it can be scary. You just have to do your best to take care of yourself and take care of your friends.” Emiru is one of many fearless women who lead Forbes’ 30…

Redefining Celebrity And Entrepreneurship For The Digital Age

As the traditional entertainment industry contracts, a new generation of players, content creators and developers are pushing gaming into the spotlight—and brands and investors are eager to run up the score.

By Matt Craig, Ethan Davison and Robert Davis


For content creators like Emily Schunk, better known online as “Emiru,” the perks of ever-rising online celebrity are always tempered by the all-too-present threat of unwanted attention. With nearly 2 million followers on Twitch—and some 5 million across other platforms—the 27-year-old livestreamer is watched for hours each day as she plays video games, chats and dresses up in cosplay, developing the kind of passionate fan base that pays for subscriptions, buys her merch and listens to her podcast. And brands pay good money to tap into her audience—she earned $1.5 million over the past 12 months, according to Forbes estimates.

But that fandom showed its dark side at San Diego TwitchCon in October, when a large man barged to the front of her meet-and-greet line and attempted to kiss her before being pushed away by a bodyguard.

Sebastian Nevols for Forbes

Speaking to Forbes in September, before the incident, Emiru said that invasions of privacy are just another part of internet fame. “In the past, when talking about stalkers or people fixating on celebrities, it would be people like Britney Spears or Miley Cyrus that are so out of reach in a lot of ways,” she said. “But a lot of people feel like they have direct access to streamers. So especially in the case of people who might be mentally ill or maybe don’t really like women, it can be scary. You just have to do your best to take care of yourself and take care of your friends.”

Emiru is one of many fearless women who lead Forbes’ 30 Under 30 Games class of 2026 across every category of the traditionally male-dominated gaming industry. Ana Aguilar, 24, runs one of the most success virtual fashion houses with the Roblox metaverse. Alexis Guarrasi, 23, is among the most successful female esports professionals ever. Roxanne Sabo, 29, Michelle Cheng, 27, and Rachel Sima, 28, have risen the ranks at established gaming developers like Amazon, Respawn Entertainment and Firaxis Games.

Many of this year’s nominees are actively working to make games more accessible to traditionally underserved groups. Crystal Yang, 18, runs a nonprofit working to make games more accessible for blind players, and 29-year-old Yudi Sun is responsible for growing retention and engagement on Duolingo, hoping to give the world the gift of language that helped her after leaving Beijing to pursue her education at age 10. While working at Carry1st, 28-year-old Spencer Ma led growth at Africa’s leading mobile games publisher, bringing dedicated servers on major titles to the continent for the first time, as well as a new payments solution for a population largely without credit card access.

And Emiru is hardly the only Under 30 lister to drawing large audiences to their video content. Tyson “TenZ” Ngo, 24, successfully pivoted his professional esports career into content creation, where more than 14 million people follow his “Valorant” content across social platforms, and Stephen “SpringSims” Works, 29, is one of the most popular Sims players in the world. And experienced dealmakers like Sebastien Delvaux, 29, cofounder of talent agency Evolved, and Judah Silver, 29, an agent at United Talent Agency, continue to push up fees for the new generation of gaming superstars.

And while user-generated content on gaming metaverses such as Fortnite and Roblox has swallowed up much of the independent game industry, indie developers like 28-year-old Julian Cordero, who made the award-winning Despelote, and 28-year-old Isadora Rodopoulos, who left a corporate job at Microsoft to cofound Coldblood Inc., are proving that there is still space for bootstrapped developer success in the gaming world. Rodopoulos tells Forbes the biggest myth about her generation is “that we’re naive or we don’t know how the world really works. It’s only by breaking existing norms and following our guts that we can truly innovate.”

This year’s class was selected from hundreds of nominations, submitted through a public online nomination form and generated from conversations with a variety of sources including industry insiders, internal research and Under 30 alums. Candidates—who had to be 29 or younger as of December 31, 2025, and could not have been previously named to a Forbes 30 Under 30 North America, Europe or Asia list—were then reviewed by a panel of judges including Rachell “Valkyrae” Hofstetter, a top content creator and 30 Under 30 alum (2022); Angela Browder, studio director at Bethesda; Jason Chapman, cofounder at Konvoy Ventures; and Selina Liu, game producer II at Riot Games and 30 Under 30 alum (2025). Of those who made this year’s Games list, 50% are women or non-binary, 41% are founders and 44% identify as people of color.

This year’s list was edited by Matt Craig, Ethan Davidson and Robert Davis. For a link to our complete Games list, click here, and for full 30 Under 30 coverage, click here.

Source: https://www.forbes.com/sites/mattcraig/2025/12/02/30-under-30-games-2026-redefining-celebrity-and-entrepreneurship-for-the-digital-age/

Market Opportunity
Wink Logo
Wink Price(LIKE)
$0.002727
$0.002727$0.002727
-1.40%
USD
Wink (LIKE) Live Price Chart
Disclaimer: The articles reposted on this site are sourced from public platforms and are provided for informational purposes only. They do not necessarily reflect the views of MEXC. All rights remain with the original authors. If you believe any content infringes on third-party rights, please contact service@support.mexc.com for removal. MEXC makes no guarantees regarding the accuracy, completeness, or timeliness of the content and is not responsible for any actions taken based on the information provided. The content does not constitute financial, legal, or other professional advice, nor should it be considered a recommendation or endorsement by MEXC.

You May Also Like

LMAX Group Deepens Ripple Partnership With RLUSD Collateral Rollout

LMAX Group Deepens Ripple Partnership With RLUSD Collateral Rollout

LMAX Group has revealed a multi-year partnership with Ripple to integrate traditional finance with digital asset markets. As part of the agreement, LMAX will introduce
Share
Tronweekly2026/01/16 23:00
Fed rate decision September 2025

Fed rate decision September 2025

The post Fed rate decision September 2025 appeared on BitcoinEthereumNews.com. WASHINGTON – The Federal Reserve on Wednesday approved a widely anticipated rate cut and signaled that two more are on the way before the end of the year as concerns intensified over the U.S. labor market. In an 11-to-1 vote signaling less dissent than Wall Street had anticipated, the Federal Open Market Committee lowered its benchmark overnight lending rate by a quarter percentage point. The decision puts the overnight funds rate in a range between 4.00%-4.25%. Newly-installed Governor Stephen Miran was the only policymaker voting against the quarter-point move, instead advocating for a half-point cut. Governors Michelle Bowman and Christopher Waller, looked at for possible additional dissents, both voted for the 25-basis point reduction. All were appointed by President Donald Trump, who has badgered the Fed all summer to cut not merely in its traditional quarter-point moves but to lower the fed funds rate quickly and aggressively. In the post-meeting statement, the committee again characterized economic activity as having “moderated” but added language saying that “job gains have slowed” and noted that inflation “has moved up and remains somewhat elevated.” Lower job growth and higher inflation are in conflict with the Fed’s twin goals of stable prices and full employment.  “Uncertainty about the economic outlook remains elevated” the Fed statement said. “The Committee is attentive to the risks to both sides of its dual mandate and judges that downside risks to employment have risen.” Markets showed mixed reaction to the developments, with the Dow Jones Industrial Average up more than 300 points but the S&P 500 and Nasdaq Composite posting losses. Treasury yields were modestly lower. At his post-meeting news conference, Fed Chair Jerome Powell echoed the concerns about the labor market. “The marked slowing in both the supply of and demand for workers is unusual in this less dynamic…
Share
BitcoinEthereumNews2025/09/18 02:44
Aave V4 roadmap signals end of multichain sprawl

Aave V4 roadmap signals end of multichain sprawl

The post Aave V4 roadmap signals end of multichain sprawl appeared on BitcoinEthereumNews.com. Aave Labs has released its official launch roadmap for V4, laying out the final steps ahead of the major upgrade’s Q4 mainnet launch.  Alongside new architectural and security improvements, the roadmap introduces a fundamental shift in how user balances are tracked and highlights a strategic pullback from economically underperforming deployments across layer-2 and alternative layer-1 networks. The V4 release moves away from aTokens’ rebasing-style mechanics toward ERC-4626-style share accounting, a change that promises cleaner integrations, easier tax treatment, and better compatibility with downstream DeFi infrastructure.  In a recent technical development update, Aave Labs confirmed that “tokenization is to remain optional and built using ERC 4626 vaults,” and that internal accounting will eliminate the use of exchange rates or scaled balances. The goal is to “further improve the overall reliability of the protocol.” ERC-4626 is a widely adopted Ethereum standard that expresses user deposits as shares of a vault rather than balances that grow over time. In Aave V3, aTokens accrue interest by increasing a user’s balance directly — behavior that resembles rebasing tokens and often confuses integrations and portfolio accounting tools.  By contrast, ERC-4626 tracks yield through a rising price-per-share metric, leaving token balances unchanged. The result is more predictable behavior for integrators, auditors and tax software, as well as a clearer cost basis for users. The roadmap also outlines a series of release milestones, including a formal codebase publication, a public testnet launch with a redesigned interface, and the completion of a multi-layered security review involving formal verification and manual audits. Aave Labs said the roadmap reflects the protocol’s “final stages of review, testing, and deployment,” and that additional documentation and launch preparation materials will be released in the coming weeks. But the most pointed strategic shift comes not from the codebase, but from Aave’s own governance forums. “Aave…
Share
BitcoinEthereumNews2025/09/18 07:40