PANews reported on September 4th that Bitwise analyst Danny Nelson noted that the Pokémon card market is undergoing a crypto-transformation. Currently, most crypto-related RWA projects primarily serve traditional financial markets, such as government bonds, real estate, gold, and stocks. However, these markets already have mature digital trading systems, so cryptocurrencies only improve efficiency without fundamentally changing their operating models. In contrast, the Pokémon card market has reached billions of dollars, but it is still primarily a offline transaction with inefficient trading processes. Social auction app Whatnot generated $3 billion in sales through Pokémon card trading last year, but the market still lacks formalized investment vehicles such as ETFs or funds. CollectorCrypt's tokenized Pokémon card trading platform has garnered significant attention this week. Users can quickly buy and sell digital cards or deposit physical cards into the platform to generate NFTs for trading. Its CARDS token saw a tenfold increase in value within a week, generating an estimated annualized revenue of $38 million. Furthermore, its "Gacha Machine" (capsule toy machine) generated $16.6 million in revenue last week, forcing the team to restock due to high demand. Danny Nelson believes that crypto-innovation in the Pokémon card market may become a mainstream breakthrough, similar to the impact Polymarket had on prediction markets, creating global demand for new services.PANews reported on September 4th that Bitwise analyst Danny Nelson noted that the Pokémon card market is undergoing a crypto-transformation. Currently, most crypto-related RWA projects primarily serve traditional financial markets, such as government bonds, real estate, gold, and stocks. However, these markets already have mature digital trading systems, so cryptocurrencies only improve efficiency without fundamentally changing their operating models. In contrast, the Pokémon card market has reached billions of dollars, but it is still primarily a offline transaction with inefficient trading processes. Social auction app Whatnot generated $3 billion in sales through Pokémon card trading last year, but the market still lacks formalized investment vehicles such as ETFs or funds. CollectorCrypt's tokenized Pokémon card trading platform has garnered significant attention this week. Users can quickly buy and sell digital cards or deposit physical cards into the platform to generate NFTs for trading. Its CARDS token saw a tenfold increase in value within a week, generating an estimated annualized revenue of $38 million. Furthermore, its "Gacha Machine" (capsule toy machine) generated $16.6 million in revenue last week, forcing the team to restock due to high demand. Danny Nelson believes that crypto-innovation in the Pokémon card market may become a mainstream breakthrough, similar to the impact Polymarket had on prediction markets, creating global demand for new services.

Bitwise Analyst: The Pokémon card market is undergoing a transformation towards RWA encryption, which may bring about the impact of Polymarket on the prediction market

2025/09/04 15:41
2 min di lettura
Per feedback o dubbi su questo contenuto, contattateci all'indirizzo crypto.news@mexc.com.

PANews reported on September 4th that Bitwise analyst Danny Nelson noted that the Pokémon card market is undergoing a crypto-transformation. Currently, most crypto-related RWA projects primarily serve traditional financial markets, such as government bonds, real estate, gold, and stocks. However, these markets already have mature digital trading systems, so cryptocurrencies only improve efficiency without fundamentally changing their operating models.

In contrast, the Pokémon card market has reached billions of dollars, but it is still primarily a offline transaction with inefficient trading processes. Social auction app Whatnot generated $3 billion in sales through Pokémon card trading last year, but the market still lacks formalized investment vehicles such as ETFs or funds.

CollectorCrypt's tokenized Pokémon card trading platform has garnered significant attention this week. Users can quickly buy and sell digital cards or deposit physical cards into the platform to generate NFTs for trading. Its CARDS token saw a tenfold increase in value within a week, generating an estimated annualized revenue of $38 million. Furthermore, its "Gacha Machine" (capsule toy machine) generated $16.6 million in revenue last week, forcing the team to restock due to high demand.

Danny Nelson believes that crypto-innovation in the Pokémon card market may become a mainstream breakthrough, similar to the impact Polymarket had on prediction markets, creating global demand for new services.

Opportunità di mercato
Logo RealLink
Valore RealLink (REAL)
$0.07546
$0.07546$0.07546
-0.98%
USD
Grafico dei prezzi in tempo reale di RealLink (REAL)
Disclaimer: gli articoli ripubblicati su questo sito provengono da piattaforme pubbliche e sono forniti esclusivamente a scopo informativo. Non riflettono necessariamente le opinioni di MEXC. Tutti i diritti rimangono agli autori originali. Se ritieni che un contenuto violi i diritti di terze parti, contatta crypto.news@mexc.com per la rimozione. MEXC non fornisce alcuna garanzia in merito all'accuratezza, completezza o tempestività del contenuto e non è responsabile per eventuali azioni intraprese sulla base delle informazioni fornite. Il contenuto non costituisce consulenza finanziaria, legale o professionale di altro tipo, né deve essere considerato una raccomandazione o un'approvazione da parte di MEXC.

USD1 Genesis: 0 Fees + 12% APR

USD1 Genesis: 0 Fees + 12% APRUSD1 Genesis: 0 Fees + 12% APR

New users: stake for up to 600% APR. Limited time!